____ has been the norm for most games throughout the years.

The very first video game is considered to be _____.

Traditionally, video games were sold through ___ channels.

The 1990s introduced LAN parties, revolutionizing multiplayer gaming. LAN stands for ___.

Traditional gaming typically entails all game data and assets to be stored on ____ servers controlled by the game developers.

Chezka was so invested in a game that she kept spending on additional content. Later on, she got tired of playing but had difficulty selling her account/in-game assets. She probably played a ____.

Clyde started playing a game that was free to download but was later encouraged to make in-game purchases to enhance his gaming experience. What is the business model of this game?

Introduction to Traditional Gaming
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